Closed angband-import closed 4 years ago
Modified by takkaria on 21 Mar 2007 15:32 UTC
Modified by takkaria on 29 Mar 2007 18:07 UTC
Comment by andrewdoull on 11 May 2007 13:39 UTC Unangband does this already, using an object_power() function to feed into the object_value() function.
I have duplicated object_power() and the randart.c power calculations for the moment, but there's a lot of common code here (basically the same routine re-written).
Modified by takkaria on 3 Jun 2007 13:02 UTC
Modified by takkaria on 15 Jul 2007 22:42 UTC
Modified by takkaria on 24 Dec 2007 15:19 UTC
Modified by takkaria on 17 Apr 2008 07:17 UTC
Modified by takkaria on 9 Jan 2009 10:46 UTC
Comment by magnate on 28 May 2009 17:08 UTC [19267ef] (SVN r1398) (for wearables and ammo; takkaria says no to extending it to consumables and devices for the time being)
Modified by magnate on 23 Jan 2010 11:59 UTC
Reported by takkaria on 21 Mar 2007 15:30 UTC Current info: [http://ajps.mine.nu/angband/wiki/ObjectPricing].
It might be an idea to use the new randart code to calculate prices, see #48.