Closed SKProCH closed 2 weeks ago
Currently this PR will solve this problem, but i think what we should actually dispose player handle it connection unavailable for certain amount of time. But this is another PR, since currently i've don't have a time to implement it properly.
Fixed by #174
Describe the bug It we add some node which not available (e.g. shutdowned), and bot tries to resolve player for it, Lavalink4Net will block all discord net event processing loop.
To Reproduce Steps to reproduce the behavior:
Expected behavior It shouldn't block message processing.
Screenshots
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Additional context Lavalink tries to handle the voice connected event and send it to node, for which it will wait for node connection. But if the node is unavailable is will never happen.