Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Unable to allocate audio buffers. AL Error: 40963
at com.badlogic.gdx.backends.lwjgl.audio.OpenALMusic.play(OpenALMusic.java:78)
at com.dungeon.engine.audio.AudioManager.playMusic(AudioManager.java:67)
at com.dungeon.engine.audio.AudioManager.playMusic(AudioManager.java:31)
at com.dungeon.game.Dungeon.lambda$render$135(Dungeon.java:181)
at com.dungeon.game.render.effect.FadeEffect.dispose(FadeEffect.java:58)
at com.dungeon.engine.entity.repository.Repository.update(Repository.java:26)
at com.dungeon.game.Dungeon.render(Dungeon.java:170)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Unable to allocate audio buffers. AL Error: 40963 at com.badlogic.gdx.backends.lwjgl.audio.OpenALMusic.play(OpenALMusic.java:78) at com.dungeon.engine.audio.AudioManager.playMusic(AudioManager.java:67) at com.dungeon.engine.audio.AudioManager.playMusic(AudioManager.java:31) at com.dungeon.game.Dungeon.lambda$render$135(Dungeon.java:181) at com.dungeon.game.render.effect.FadeEffect.dispose(FadeEffect.java:58) at com.dungeon.engine.entity.repository.Repository.update(Repository.java:26) at com.dungeon.game.Dungeon.render(Dungeon.java:170) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)