This issue tracks the minimum amount of work needed to be done in order for someone to play a conquest scenario to victory/defeat. The items in this issue should drive the development of this project for the foreseeable future.
Things that don't meet the minimum cut-off: research, hotkeys, minimap, fog of war, audio, menus, editor, AI, networked multiplayer, projectiles (ranged units).
This issue tracks the minimum amount of work needed to be done in order for someone to play a conquest scenario to victory/defeat. The items in this issue should drive the development of this project for the foreseeable future.
Moving units (milestones 1, and 3)Pathfind units (milestone 2)Things that don't meet the minimum cut-off: research, hotkeys, minimap, fog of war, audio, menus, editor, AI, networked multiplayer, projectiles (ranged units).