angguss / OpenTTD-vita

OpenTTD with support for PS Vita
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How can I get this to work? #6

Open Mcklp opened 5 years ago

Mcklp commented 5 years ago

Can someone tell me with witch version on OpenTTD i should run it. I tried with 1.9.0-beta2, 1.8.0, 1.7.1, 1.6.0. I tried to copy files from github /bin and without them and nothing happens. I'm copying all files from Program Files\OpenTTD, maybe I need to copy only part of them? I also tried to copy files from linux version but only on 1.9.0-beta2, after that i switched to Windows. I have slim version of vita with 3.68 system. And of course I'm copying them to ux0:data/openttd. I have vita2sd but i think this don't change anything.

kevinfields777 commented 5 years ago

The source code should contain everything you need to compile successfully. It is based in OpenTTD 1.7.1, so the base graphics, sound, music, AIs, etc should be downloaded with that version on a desktop and then the folder moved over to the PSP. Newer versions of OpenTTD will have newer files that are not compatible.

Mcklp commented 5 years ago

I used .vpk from v0.2 release, it's already compiled. I tried again with 1.7.1 and nothing changed. I disabled one plugin that sometime cause some problems, and now I'm getting something more than black screen, after some seconds game crash...

angguss commented 5 years ago

Hi, please see release on new repository now in sync with upstream & performance updates thanks to rsn8887, https://github.com/angguss/OpenTTD/releases EDIT: A working set of data files is also now provided