Closed 10vorne closed 2 years ago
Spatterlight and Frotz already use the same save format, the only difference is the file extensions. Unless iOS Frotz is very different from desktop Frotz, it uses .qzl
as extension for save files. If you replace .glksave
with .qzl
, save files from Spatterlight should work in Frotz. Spatterlight is able to read .qzl save files from Frotz without any renaming.
Thank you, I'll try :)
I tried to load a Frotz-Savegame of Hibernated 1 (without modification of the suffix) in Frotz and that worked. But not vice versa. Any idea?
Seems to work fine here. What error do you get?
EDIT: That is, a save file made in Hibernated 1
with command-line Frotz works in Spatterlight. If you attach your save file to your reply, I'll try that as well.
Perhaps it has to do with using different release version of the game. I'll check.
Right. Save files are not compatible between different game versions in Z-machine or Glulx games.
Yes, that was the problem, different RC. Working now :)
Since I use Frotz on iOS and the program is not available on MacOS, I installed Spatterlight. Unfortunately, it seems that the save games of the two programs are not compatible. Frotz has a Dropbox integration to continue playing games on different devices without any problems. When I save a game (I tested it with Hibernated) in Spatterlight, the suffix of the savegame is different from that of Frotz. Would it be possible to establish compatibility here?