Just looking at the code for the array system that holds the data for games for calculations it all gets processed through so many loops and which would make the memory quite high and would become more exponential when I add more natively supported games
IDK what the next move is for it but something to look at
Just looking at the code for the array system that holds the data for games for calculations it all gets processed through so many loops and which would make the memory quite high and would become more exponential when I add more natively supported games
IDK what the next move is for it but something to look at