The frequencies in the frequencies[] array are used only by the Town Tune editor to play it's pitches using createBooper().
These frequencies seem inconsistent with the pitches they're assigned to, when looking at pitch->frequency conversion charts, so I suggest someone look over the frequencies in tune_player.js:5 frequencies[], checking if they are the right frequencies for the pitches at tune_player.js:2 availablePitches[].
If these frequencies are wrong, the town tune in the editor will sound different from when it's played at the hour.
The frequencies in the frequencies[] array are used only by the Town Tune editor to play it's pitches using createBooper().
These frequencies seem inconsistent with the pitches they're assigned to, when looking at pitch->frequency conversion charts, so I suggest someone look over the frequencies in tune_player.js:5 frequencies[], checking if they are the right frequencies for the pitches at tune_player.js:2 availablePitches[].
If these frequencies are wrong, the town tune in the editor will sound different from when it's played at the hour.