Closed animate1978 closed 3 years ago
Have you put your model under /data/ ? With its name as "your_project_name"_library.blend ?
For the bug it's not a bug, I just forgot to add a "return" if the file is not found. Change the file and push it in the repository.
The file is in /data
The file is named toon_female_library.blend
EDIT:
Just tried with the humanoid_library.blend file as well, have the same results
Can you send me your config file please ?
EDIT : This contains the blend file as well.
OK. First, your config name should have the same name as the blend file aka : xyz_library.blend xyz_config.json I take your blend and try to recreate your bug from your description, but for me something got wrong when you created the config file. Stay tuned. Edit : And there's a problem with your config file, because it's pretty empty. It should not.
OK. So, how it goes : I decided while coding all of this, to unify names in projects, to avoid fancy ones, and projects with different names for the same thing. And to be as simple as possible, I decided that the project name must be alphanumerical only, without characters like "_-è=" and so on.
So when I start with your names I already have a problem : I named the project as your blend, and _female is cut. So I named your blend toon_library.blend, so you could add after a male model as well.
(I update this comment each time I finished something, to let you do the same thing on your side)
So now I click on "create project directories" Then "create configuration" And you should have this : toon_config.zip The same file that you sent to me.
Now I clicked on "load config" and model loaded.
Hmm... so I managed to get past the "Load models file" !
So not so much a bug after all
No and I see where your problem was : your name of the project is different of the name of your blend, and the name of your blend has a '_' (aside '_library').
So rename your config file 'toon_config' and your blend file 'toon_library' and that should be OK. I exited Blender, re-opened it, tried to load your project, and the model loaded.
Edit : don't forget to recreate the sub-directories.
Describe the bug When attempting to load a model file into MB-Dev
To Reproduce Steps to reproduce the behavior: Create the project Create the config files Load the model file
Expected behavior To load the model file
Logs `Error: Traceback (most recent call last): File "/home/farishta/.config/blender/2.82/scripts/addons/MB-Lab/init.py", line 5620, in execute creation_tools_ops.load_blend_file() File "/home/farishta/.config/blender/2.82/scripts/addons/MB-Lab/creation_tools_ops.py", line 309, in load_blend_file with bpy.data.libraries.load(lib_filepath) as (data_from, data_to): UnboundLocalError: local variable 'lib_filepath' referenced before assignment
location::-1
`
Replace the text here with your logs. To turn on the console in Blender 2.80 go to Window>Toggle System Console.