Andor's Trail v0.6.12.
How to reproduce:
1. Equip a weapon that causes an actor condition on the target when attacking
(such as the barbed dagger)
2. Cause some damage to the monster, so that the monster gets the condition
3. Disengage combat (flee)
4. Wait until the monster dies from the lingering condition.
5. As soon as the monster dies, the game force-closes.
The stacktrace points to a ConcurrentModificationException on
ActorStatsController.java:251 .
Thanks to Xero from the forums for finding the bug!
http://andorstrail.com/viewtopic.php?f=3&t=2397
Original issue reported on code.google.com by oskar.wi...@gmail.com on 27 Jan 2013 at 11:35
Original issue reported on code.google.com by
oskar.wi...@gmail.com
on 27 Jan 2013 at 11:35