anisc / andors-trail

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Force-close when a monster dies from an actor condition #336

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Andor's Trail v0.6.12.

How to reproduce:
1. Equip a weapon that causes an actor condition on the target when attacking 
(such as the barbed dagger)
2. Cause some damage to the monster, so that the monster gets the condition
3. Disengage combat (flee)
4. Wait until the monster dies from the lingering condition.
5. As soon as the monster dies, the game force-closes.

The stacktrace points to a ConcurrentModificationException on 
ActorStatsController.java:251 .

Thanks to Xero from the forums for finding the bug!
http://andorstrail.com/viewtopic.php?f=3&t=2397

Original issue reported on code.google.com by oskar.wi...@gmail.com on 27 Jan 2013 at 11:35

GoogleCodeExporter commented 9 years ago
Fixed in 6d2b97d8d2c2c644c5fba01bade6e5a373b8dc29.

Thanks to Xero for reporting it!

Original comment by oskar.wi...@gmail.com on 27 Jan 2013 at 11:40