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Today I Learn (til) - Github `Issues` used as daily learning management system for taking notes and storing resource links.
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Interview Preparation #504

Open anitsh opened 3 years ago

anitsh commented 3 years ago

Resource

anitsh commented 3 years ago

Pointers From Steve

Algorithm Complexity:

You need to know Big-O. It's a must. If you struggle with basic big-O complexity analysis, then you are almost guaranteed not to get hired. It's, like, one chapter in the beginning of one theory of computation book, so just go read it. You can do it.

Sorting

Know how to sort. Don't do bubble-sort. You should know the details of at least one n*log(n) sorting algorithm, preferably two (say, quicksort and merge sort). Merge sort can be highly useful in situations where quicksort is impractical, so take a look at it.

For God's sake, don't try sorting a linked list during the interview.

Hashtables

Hashtables are arguably the single most important data structure known to mankind. You absolutely have to know how they work. Again, it's like one chapter in one data structures book, so just go read about them. You should be able to implement one using only arrays in your favorite language, in about the space of one interview.

Trees:

You should know about trees. I'm tellin' ya: this is basic stuff, and it's embarrassing to bring it up, but some of you out there don't know basic tree construction, traversal and manipulation algorithms. You should be familiar with binary trees, n-ary trees, and trie-trees at the very very least. Trees are probably the best source of practice problems for your long-term warmup exercises.

You should be familiar with at least one flavor of balanced binary tree, whether it's a red/black tree, a splay tree or an AVL tree. You should actually know how it's implemented.

You should know about tree traversal algorithms: BFS and DFS, and know the difference between inorder, postorder and preorder.

You might not use trees much day-to-day, but if so, it's because you're avoiding tree problems. You won't need to do that anymore once you know how they work. Study up!

Graphs

Graphs are, like, really really important. More than you think. Even if you already think they're important, it's probably more than you think.

There are three basic ways to represent a graph in memory (objects and pointers, matrix, and adjacency list), and you should familiarize yourself with each representation and its pros and cons.

You should know the basic graph traversal algorithms: breadth-first search and depth-first search. You should know their computational complexity, their tradeoffs, and how to implement them in real code.

You should try to study up on fancier algorithms, such as Dijkstra and A*, if you get a chance. They're really great for just about anything, from game programming to distributed computing to you name it. You should know them.

Whenever someone gives you a problem, think graphs. They are the most fundamental and flexible way of representing any kind of a relationship, so it's about a 50-50 shot that any interesting design problem has a graph involved in it. Make absolutely sure you can't think of a way to solve it using graphs before moving on to other solution types. This tip is important!

Other data structures

You should study up on as many other data structures and algorithms as you can fit in that big noggin of yours. You should especially know about the most famous classes of NP-complete problems, such as traveling salesman and the knapsack problem, and be able to recognize them when an interviewer asks you them in disguise.

You should find out what NP-complete means.

Basically, hit that data structures book hard, and try to retain as much of it as you can, and you can't go wrong.

Math

Some interviewers ask basic discrete math questions. This is more prevalent at Google than at other places I've been, and I consider it a Good Thing, even though I'm not particularly good at discrete math. We're surrounded by counting problems, probability problems, and other Discrete Math 101 situations, and those innumerate among us blithely hack around them without knowing what we're doing.

Don't get mad if the interviewer asks math questions. Do your best. Your best will be a heck of a lot better if you spend some time before the interview refreshing your memory on (or teaching yourself) the essentials of combinatorics and probability. You should be familiar with n-choose-k problems and their ilk – the more the better.

I know, I know, you're short on time. But this tip can really help make the difference between a "we're not sure" and a "let's hire her". And it's actually not all that bad – discrete math doesn't use much of the high-school math you studied and forgot. It starts back with elementary-school math and builds up from there, so you can probably pick up what you need for interviews in a couple of days of intense study.

Sadly, I don't have a good recommendation for a Discrete Math book, so if you do, please mention it in the comments. Thanks.

Operating Systems

This is just a plug, from me, for you to know about processes, threads and concurrency issues. A lot of interviewers ask about that stuff, and it's pretty fundamental, so you should know it. Know about locks and mutexes and semaphores and monitors and how they work. Know about deadlock and livelock and how to avoid them. Know what resources a processes needs, and a thread needs, and how context switching works, and how it's initiated by the operating system and underlying hardware. Know a little about scheduling. The world is rapidly moving towards multi-core, and you'll be a dinosaur in a real hurry if you don't understand the fundamentals of "modern" (which is to say, "kinda broken") concurrency constructs.

The best, most practical book I've ever personally read on the subject is Doug Lea's Concurrent Programming in Java. It got me the most bang per page. There are obviously lots of other books on concurrency. I'd avoid the academic ones and focus on the practical stuff, since it's most likely to get asked in interviews.

Coding

You should know at least one programming language really well, and it should preferably be C++ or Java. C# is OK too, since it's pretty similar to Java. You will be expected to write some code in at least some of your interviews. You will be expected to know a fair amount of detail about your favorite programming language.

https://steve-yegge.blogspot.com/2008/03/get-that-job-at-google.html