A new renderer class for window creation.
Addition of specular lighting for realistic visuals.
Introduction of a light source object and shader.
To be added in the future:
Attenuation in light sources
Management of multiple light sources
Addition of more graphic objects such as particle and wall.
abstraction of draw functions for particle and wall.
This pull request includes:
A new renderer class for window creation. Addition of specular lighting for realistic visuals. Introduction of a light source object and shader.
To be added in the future:
Attenuation in light sources Management of multiple light sources Addition of more graphic objects such as particle and wall. abstraction of draw functions for particle and wall.