Closed jasonswearingen closed 1 month ago
Hi Jason, sorry it's taken me so long to get back to you.
My intention was for the object editor to handle this - and yes I think the solution is at this stage to loop through and use sheet.SetCell - you can see that I've done that for inserting items using the object editor.
I haven't really considered being able to replace the sheet apart from sharing the instance across multiple editors, but it could be something that might be useful. There's a lot of functionality in the sheet class (maybe too much?) and so it'd be difficult to extract an interface for it
props to you @anmcgrath ! I actually didn't see your initial reply to my message, glad you kept track of it :D
Hi, I'm finally at the point where I can play with this cool sheet library again.
I see in the main demo I can add new columns at runtime, but they are not bound to the existing
Items
What is the suggested approach? Like if I had some additional property that I want to add later.
It looks like one way I could do this by making
Sheet.SetCell()
public then looping through and setting the Cell values manually.On a related note, it looks like Sheet is designed to support being replaced, is that true? I am imagining rewriting it, simplified down to only support my requirements. (data stored in rows, and all types/formatting defined per column). If you think it's doable I'd love to hear, or what issues you think I might come across.