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anno-mods
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Spice-it-Up
:fire: Anno 1800 Mod Collection
https://anno-mods.github.io/Spice-it-Up/
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"[Adjustments] Bad language filter removed" not working
#50
Quarlie
opened
5 months ago
0
fixes-to-old-construction-menu-locations
#49
Hier0nimus
closed
6 months ago
0
[Plaza Streets] Treat plaza streets as paved streets
#48
Starjon
opened
8 months ago
1
Bump tj-actions/changed-files from 38 to 41 in /.github/workflows
#47
dependabot[bot]
closed
9 months ago
0
Bigger Harbor Fallback
#46
taubenangriff
closed
11 months ago
1
Enbesa Traders (again)
#45
taubenangriff
opened
1 year ago
0
Scenario issues
#44
taubenangriff
opened
1 year ago
0
Fix connection of promenade streets.
#43
Starjon
closed
1 year ago
1
[Plaza Streets] Promenade street wants to connect to promenade, but not with itself and not vice versa
#42
Starjon
closed
1 year ago
0
Multiplayer Desync with Harbourlife enabled
#41
eRa73x
opened
1 year ago
0
Issue: Increased Harborarea Manola
#40
JanDerNixKann
opened
1 year ago
1
Add a Chinese translation to modinfo.Json
#39
liwit888
closed
1 year ago
1
Harbor Postal Service
#38
Shad0wlife
closed
1 year ago
1
Add new Gas Heater
#37
taubenangriff
closed
1 year ago
0
Arctic Quay is broken again
#36
taubenangriff
closed
1 year ago
0
Player Color Red removes 2 Colors
#35
taubenangriff
closed
1 year ago
0
Are you still maintaining this mod?
#34
mindcloud69
opened
1 year ago
1
Post Office building in Harbor life
#33
joshoftenly
closed
1 year ago
2
Update menu.include.xml
#32
Qurila
closed
1 year ago
1
Oil pier not working in New world
#31
Lillemats90
closed
1 year ago
2
Sandbox Mode doesn't take effect
#30
robb
closed
1 year ago
1
Electric Lighting instead of Wires not working
#29
D3nnis3n
closed
1 year ago
3
Initial updating
#28
taubenangriff
closed
1 year ago
4
Influence Rebalancing breaks influence for airships
#27
taubenangriff
closed
1 year ago
1
Cant remove trees in New World
#26
LeonTheCreative07
closed
1 year ago
3
NPCs not expanding
#25
DirtyNative
closed
2 years ago
1
Empire of the Skies Update
#24
taubenangriff
closed
2 years ago
0
Can anyone update mod Build while in Pausemode?
#23
pkky
closed
2 years ago
1
Update imya.md
#22
taubenangriff
closed
2 years ago
0
[No ingame issue!] Tier 4 Harborlife Warehouse is grouped under Warehouse Depots in the code
#21
Shad0wlife
closed
1 year ago
1
Harborlife Warehouse Depot is never actually unlocked
#20
Shad0wlife
closed
2 years ago
4
Suspected Comment in Harborlife Asset file not commented out
#19
Shad0wlife
closed
2 years ago
0
Ignore Me
#18
badbonez
closed
2 years ago
0
No commuter pier in Enbesa
#17
ernstbernst
closed
2 years ago
2
AI shipyard cannot work
#16
liger2
closed
1 year ago
1
[Gameplay] Item Buildings increased Influenceradius
#15
blastpv
closed
2 years ago
2
Enbesa Trader still broken in 3.0.6
#13
PhillipAlpha
closed
2 years ago
1
3.0.7
#12
taubenangriff
closed
2 years ago
0
Enbesa Traders mod makes the game crash when reaching Investors in Old World
#11
PhillipAlpha
closed
2 years ago
0
Enbesa Traders modinfo.json has incorrect title.
#10
polski-g
closed
2 years ago
0
Add-on to More trade Contracts
#9
Wolfman237
closed
1 year ago
1
Add Cosmetic DLC Skins for the Harbor Houses
#8
taubenangriff
closed
2 years ago
0
Update 3.0.6
#7
taubenangriff
closed
2 years ago
0
Northern rivers removed does not use speculative GUID lookup
#6
jakobharder
closed
2 years ago
0
Update 3.0.5
#5
taubenangriff
closed
3 years ago
0
update 3.0.4
#4
taubenangriff
closed
3 years ago
0
3.0.3 update
#3
taubenangriff
closed
3 years ago
0
Where is version 3.0.2?
#2
fschoenfeldt
closed
3 years ago
1
falsche Beschreibung beim [Gameplay] Research Times mod
#1
Serpens66
closed
3 years ago
1