I have noticed, that when I apply rotation to OSD with controls or programmatically like this viewer.viewport.setRotation(angle); annotation box rotates along with the underlying image. Is it by any chance possible to separate the two, so that if I rotate the image by 1 degree for example, the box stays put at 0 degree rotation?
I have noticed, that when I apply rotation to OSD with controls or programmatically like this
viewer.viewport.setRotation(angle);
annotation box rotates along with the underlying image. Is it by any chance possible to separate the two, so that if I rotate the image by 1 degree for example, the box stays put at 0 degree rotation?