anomalisfree / Unity-Text-to-Speech-using-Google-Cloud

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Problems with long texts #1

Open Jhan321 opened 1 year ago

Jhan321 commented 1 year ago

Hello friend, thanks for sharing this repository, it is really incredible and easy to use, I have a problem in some cases, when the text to be converted is very long, it usually throws an error, I leave you a reference image.

Captura

vMyth commented 1 year ago

Did you find any solution to this or an alternative @Jhan321 ?

Jhan321 commented 1 year ago

@vMyth I found out that the error only affects in the editor, if you compile for android or webgl you won't have problems.

vMyth commented 1 year ago

Oh that's great. Thanks for the quick response.

KaLiniXK3 commented 1 year ago

if (_actionRequestReceived == null) { Debug.Log("Action Subscribed"); _actionRequestReceived += (requestData => RequestReceived(requestData, audioClipReceived)); }

The issue with action subscribe multiple time. I fixed by doing that.

bunkersurfer commented 7 months ago

if (_actionRequestReceived == null) { Debug.Log("Action Subscribed"); _actionRequestReceived += (requestData => RequestReceived(requestData, audioClipReceived)); }

The issue with action subscribe multiple time. I fixed by doing that.

It Worked!!! Thanks !!!