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anravalli
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MonsterChase
A simple hunter/hunted game based on QT just to play around with behavior trees
GNU General Public License v3.0
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Monster Flee Status Behavior
#30
Closed
anravalli
closed
3 years ago
anravalli
commented
5 years ago
Once in
flee
status the monster shall:
stop checking if the player is in the attack range
move in the opposite direction of the player
Optionally monsters may:
randomize their flee direction
accelerate
Once in fleestatus the monster shall:
Optionally monsters may: