Closed ddky16 closed 1 year ago
Hi @ddky16, thank you for the comment. To reproduce that, could you show an example by using e.g. https://jsfiddle.net/ ?
https://jsfiddle.net/#&togetherjs=rmVn684cIH This is the source code. But it was combined with unity for setting the fullscreen canvas
I couldn't open your JSFiddle page because of TogetherJS maybe. It doesn't have to collaborate, and make a normal JSFiddle page without TogetherJS, to make it be open page.
here is the editor page it wouldn't include my unity js code
Your JSFiddle page didn't work. It seems that you are using JSFiddle in the wrong way. JSFiddle is a code playground service to test code snippets, etc. It is not a hosting service to present your code to the public. That is, the code snippet on JSFiddle page should work even if it has problem. For example: https://jsfiddle.net/8qy16d9r/ Drag the blue box.
If you want someone to help finding a bug in your code, you should show the problem on JSFiddle by putting your code that has problem.
i am sorry i'm never use jsfiddle before
It's OK. :smile: I or someone might be able to help you if you show the problem.
https://github.com/ddky16/fsm-state-unity I'm sorry i can't use the jsfiddle but u can try this project
It's OK. :smile: I or someone might be able to help you if you show the problem.
No reply came, then this abandoned issue is closed.
I have a project with Unity Game Engine about making a Finite State Machine editor, and I'm using plain-draggable to move my state. But every time I open my editor and add a state I can't move it correctly it was stuck on the top left corner.