anselnettles / doom-nukem

This C project is about creating a 3D polygonal game with ray-casting technique, that utilizes no GPU. Just like the breakthrough shooter games in the 90s. As of January 24th 2023, this is a collaboration project with @Dofidog and @UItsi.
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【 "Each area has a light control tool,..." 】 #106

Open anselnettles opened 1 year ago

anselnettles commented 1 year ago

"Each room or area has a light control tool, affecting both the walls and the objects within."

anselnettles commented 1 year ago

Already created texture light adjustment variables. Will be linked to a command later.