anselnettles / doom-nukem

This C project is about creating a 3D polygonal game with ray-casting technique, that utilizes no GPU. Just like the breakthrough shooter games in the 90s. As of January 24th 2023, this is a collaboration project with @Dofidog and @UItsi.
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【 Sprites with different viewing angles. 】 #75

Open anselnettles opened 1 year ago

anselnettles commented 1 year ago

"• Objects or characters can be placed in the world as multiple sprites displayed according to the orientation between the object and the player (you’ll see the object or character from behind and from the side as you walk around it)."

anselnettles commented 1 year ago

Work on the monster started.