Closed ghost closed 8 years ago
Score.Earn(50); Score.Earn(50); Score.Earn(50); print(Score.earned); // 150
System design consideration:
ScoreUI listens for Score changes. When score is earned, each step optionally is executed:
Simple scoring API
Score visual/audio is implemented like this
System design consideration:
ScoreUI listens for Score changes. When score is earned, each step optionally is executed: