anthonypollos / 2023-Game-Design-Masters

1 stars 0 forks source link

Bug: <Both tendril models visible> #55

Closed amacke1255 closed 3 months ago

amacke1255 commented 3 months ago

Bug Description

When throwing the tendril, both tendril models will be present. Both the tendril_throw animation and Toss() function happen at the same time. the tendril_throw animation has a delay before disabling the player model's tendril arm mesh as a windup. the Toss() function immediately enables the thrown tendril mesh. This results in both tendril meshes being enabled at once.

https://github.com/anthonypollos/2023-Game-Design-Masters/assets/82422047/557c2c44-3bc0-4f92-ba4b-370103e34b17

TendrilBug

Reproduction Steps

Load into any scene, throw tendril

Bug Frequency

Common and Consistent

Bug Importance

Somewhat important, bug can hinder gameplay sometimes

Platform

Mac

Desktop or Laptop?

Laptop

If Laptop, was your laptop plugged in?

Plugged in

Editor or Build?

Editor

If Build, What Build?

No response

If Editor, What Branch?

main

If Editor, Most Recent Push

more work on new practice range, anthony 5/20

If Editor, Menu or Direct Load?

Both

Every Time or First Load?

Every Time

Was the computer under heavy load?

Computer was NOT under heavy load

Anything else?

To fix, need to have the lasso spawning function called in the tendril throwing animation