Armor of Insight recipe cost reduced from 1800 to 800
Manta Style 2 now requires it's own recipe for 1200 gold, instead of regular Manta Style recipe.
Manta Style 2 cooldown reduced from 30/45 to 15/20 seconds.
Fixed Exalted Solar Crest not granting evasion to the wielder.
Reduced Exalted Solar Crest's cooldown from 10 to 7, and increased duration from 5 to 7, to be consistent with Medallion of Courage and regular Solar Crest's cooldowns.
Increased Exalted Solar Crest's bonus armor from 20 to 25
Exalted Diffusal Blade's illusion manaburn increased up to 45 for both ranged and melee illusions
Reduced Exalted Echo Sabre's cooldown from 3 to 2.2
Increased Aether Lens spell amplification from 3/6/9/12% to 5/10/15/20%
Greatly reduced blink dagger upgrade cost, from 1500 to 600 per each level. (2100 total for level 3 Blink Dagger)
Willful resonance and Resonant shard are now dealing full damage instead of base damage. Now affected by stuff like critical hits and etc.
Willful resonance now deals 40%/30% damage instead of 80%/60%.
Cursed rapier:
No longer prevents healing.
Reduces all incoming healing down to 35%.
Now drains 150 health on toggle
No longer provides bonus 150 damage when toggled on
No longer makes user immune to Magic and Physical damages
No longer alters attack range
Cooldown reduced from 3 to 0.5
Now provides 20% reduction to all 3 damage types(Physical, Magic and Pure) when toggled on
Scythe of Vyse:
Fixed 0 radius instead of 400
Fixed duration being 3.5 instead of 6
Reduced cost of exalted recipes from 4000 to 3000
Improved stats of Necronomicon warriors:
Warrior:
armor from 4 to 4/8/16
damage from 75/100/120 to 80/160/245
attack rate from 0.75 to 0.75/0.57/0.4
health from 700/800/900 to 1000/1500/2000
health regeneration from 5 to 5/15/25
Archer:
damage from 60/90/120 to 80/160/245
attack rate from 1 to 0.75
health from 700/800/900 to 1000/1500/2000
Heroes:
Pangolier:
Fixed ultimate having 0 duration
Improved ultimate movespeed from 600 to 850
Improved ultimate knockback distance from 150 to 225
Improved ultimate duration from 8s to 8/9/10 seconds
Improved ultimate duration talent from +2s to +20s
Abaddon:
Reduced Borrowed Time cooldown from 60/50/40 to 40/30/20
Alchemist:
Reduced Chemical Rage cooldown from 55 to 45/35/25
Bloodseeker:
Increased Rupture damage from 30/45/60% to 130/245/360%
Chen:
Increased Hand of God healing from 250/400/650 to 250/600/950
Clinkz:
Increased Strafe duration from 3.5 to 5/6/7/8
Reduced Death Pact cooldown from 85 to 85/75/65
Visage:
Increased Visage Familiars health from 600/1200/1800 to 1200/2200/3200
Increased Visage Familiars damage from 40/60/80 to 90/120/150
Clockwerk:
Increased Power Cogs duration from 5/6/7/8 to 7/8/9/10
Increased Power Cogs drain amount from 50/100/150/200 to 200/300/400/500
Increased Power Cogs attacks to destroy from 2 to 5.
Dark Willow:
Increased Bramble Maze latch duration from 2/3/4/5 to 4/6/8/10
Reduced Bramble Maze damage from 200/300/400/500 to 100/160/230/300
Increased Shadow Realm's bonus damage from 120/180/240/300 to 200/280/370/460
Increased Cursed Crown's stun duration from 2/2.5/3/3.5 to 3/4/5/6
Dazzle:
Shallow Grave restored back.
Reduced Shallow Grave duration from 5 to 3.5/4/4.5/5
Earth Spirit:
Reduced Boulder Smash's cooldown from 13/12/11/10 to 10/8/6/4
Reduced Geomagnetic Grip's cooldown from 13/12/11/10 to 10/8/6/4
Reduced Remnant recharge time from 20 to 12
Ember Spirit:
Reduced Remnant recharge time from 38 to 8
Reduced Remnant cooldown reduction in 25 level talent from -25 to -7.
Gyrocopter:
Reduced Flak cannon's cooldown from 30/25/20/15 to 20/16/12/8
Invoker:
Increased Cold Snap duration from 3/3.5/4/4.5/5/5.5/6/6.5 to 6.5/7/7.5/8/8.5/9/9.5/10
Reduced Cold Snap freeze cooldown from 0.77/0.74/0.71/0.69/0.66/0.63/0.6/0.57 to 0.2
Lycan:
Increased wolf damage from 18/29/37/46 to 40/56/72/88
Increased wolf health from 230/260/290/320 to 400/600/800/1000
Increased Shapeshift duration from 18 to 25
Reduced Shapeshift cooldown from 40/35/30 to 40/34/28
Meepo:
Reduced Poof's cast point from 1.5 to 0.5
Monkey King:
Increased Boundless Strike critical damage from 150/175/200/225% to 200/290/380/475%
Increased Boundless Strike stun from 0.4/0.8/1.2/1.6 to 0.6/1.2/1.8/2.4
Ogre Magi:
Fixed Unrefined Fireblast dealing 275 damage instead of 600
Increased Unrefined Fireblast damage from 600 to 650
Puck:
Reduced Dream Coil's cooldown from 70/55/40 to 20/15/10
Increased Dream Coil's break stun duration from 1.5/2.25/3 to 3/4.5/6
Pudge:
Increased max Flesh Heap limit from 1000 to 10000
Razor:
Reduced Static Link cooldown from 40/35/30/25 to 8/6.4/4.8/3
Riki:
Increased Cloak and Dagger agility damage multiplier from 0.4/0.6/0.8/1 to 1/1.4/1.8/2.2
Shadow Fiend:
Increased Requiem of Souls damage from 80/120/160 to 160/240/320
Silencer:
Increased max Int steal limit from 1000 to 10000
Spectre:
Increased Haunt duration from 10 to 30/35/40
Timbersaw:
Increased Chakram damage from 100/140/180 to 140/230/320
Increased Chakram pass damage from 170/210/250 to 220/350/480
Venomancer:
Increased Poison Nova damage from 30/55/80 to 80/130/180
Brewmaster:
Increased properties of Primal split pandas:
Earth Panda:
damage from 30/60/90 to 80/160/240
health from 1500/2200/3000 to 2200/3000/3800
armor from 3 to 8/16/24
attack rate from 1.25 to 1
Storm Panda:
damage from 20/40/60 to 80/120/150
health from 1000/1500/1900 to 1500/2000/2500
armor from 2 to 6
attack rate from 1.5 to 1.25
Fire Panda:
damage from 80/120/160 to 120/250/380
health from 1300 to 2900
armor from 0/3/6 to 2/8/16
attack rate from 1.35 to 0.8/0.6/0.4
Darkseer:
Fixed money and orb duping bug related to bosses illusions, spawned by Wall of Replica.
Horde Bonus Round:
Ultra Manaburn no longer provides flat damage bonus(now deals no damage against units with no mana).
Fixed several Ultra Abilities not behaving like auras.
Bosses:
Slightly increased Ripper Sharpshooter's vision and attack range. Removed Dragons Javelin out of its inventory. Added Medusa's Split Shot ability.
Rock golem boss now has a War Fury.
Even more lights for the Disco Pony.
Horde:
New aura abilities like Flame of Blight and etc. no longer affect buildings.
Towers have learned how to get those pesky keens they couldn't reach before.
Fixed Small golems freezing in place
Shop:
Removed from the shop list:
Manta style(Manta style 2 is still accessible)
Desolator(Volatile Desolator is still accessible)
Butterfly(Wasp is still accessible)
Radiance(Brilliant Radiance is still accessible)
Helm of the Dominator(Helm of the Oppressor is still accessible)
Assault Cuirass(Vladmir's Cuirass is still accessible)
Shiva's Guard(Shiva's Armament is still accessible)
Battle Fury(War Fury is still accessible)
Added to the shop:
Aeon Disk
Maps:
4p and 5p maps:
Roshan at the Dire base is attackable once again
UI:
Difficulty message now works correctly on Ultra maps(previously showed Easy difficulty, though real difficulty was Ultra).
Added a special console command grant_skill that grants you any skill of your choose. Only works with sv_cheats 1.
Example of use:
grant_skill hordebrs_ultra_attackspeed_aura 20
Grants a level 20 attack speed bonus aura.
Changelog:
Items:
Heroes: Pangolier:
Horde Bonus Round:
Bosses:
Horde:
Shop:
Maps: 4p and 5p maps:
UI:
Added a special console command grant_skill that grants you any skill of your choose. Only works with sv_cheats 1. Example of use: grant_skill hordebrs_ultra_attackspeed_aura 20 Grants a level 20 attack speed bonus aura.