issues
search
antirez
/
load81
SDL based Lua programming environment for kids similar to Codea
BSD 2-Clause "Simplified" License
596
stars
62
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Making the font match the original c64
#68
afbjorklund
opened
1 month ago
1
Remove warnings when compiling with GCC 10.2.1 20201203 on Linux, fix #66
#67
AlbertoGP
opened
1 year ago
0
Compilation warnings: `pixel` set but not used, misleading indentation.
#66
AlbertoGP
opened
1 year ago
2
Added setpixel(x,y) with examples
#64
k255
opened
4 years ago
0
load81 x SDL x cygwin 64-bit
#63
denisdemaisbr
opened
7 years ago
0
handle cmd+q for exiting on osx
#62
tetsuo
opened
8 years ago
0
Fix keyboard issues
#61
dpino
closed
8 years ago
1
Not building on OS X 10.9.5
#60
thehack
closed
9 years ago
2
Editor can accept new file without crashing
#59
nopcoder
closed
10 years ago
1
Added some control additions in the editor, filled(), and polygon()
#58
cobrajs
opened
12 years ago
1
scorched: fix secret weapon spread calculation
#57
rlane
closed
11 years ago
0
Added to support mouse scrolling, page up, page down, home, and end
#56
cobrajs
closed
12 years ago
0
Register global functions using luaL_register
#55
marcomorain
closed
12 years ago
0
Joystick support (final)
#54
seclorum
opened
12 years ago
0
use 9x15 font from SDL_gfx
#53
rlane
closed
11 years ago
1
Feature: Joystick support for up to 8 Devices.
#52
seclorum
closed
12 years ago
2
nacl: switch initial script to scorched
#51
rlane
closed
11 years ago
0
nacl: updated app store images
#50
rlane
closed
11 years ago
0
nacl: update build script for SDL_image
#49
rlane
closed
11 years ago
0
support offscreen drawing
#48
rlane
opened
12 years ago
1
Unable to compile
#47
xyproto
closed
12 years ago
1
add png sprite support using SDL_Image
#46
ghost
closed
12 years ago
17
BUG: Editor failure if too many Backspaces entered rapidly
#45
seclorum
opened
12 years ago
0
replace call to isnumber(3) with isdigit(3)
#44
rlane
closed
12 years ago
1
Feature request: Programmatically Return to Editor
#43
seclorum
opened
12 years ago
2
catch errors in setup()
#42
rlane
closed
12 years ago
1
add contrib directory for Google Native Client
#41
rlane
closed
12 years ago
2
Feature request: Joystick support
#40
seclorum
opened
12 years ago
6
Feature: Joystick support for up to 4 Devices.
#39
seclorum
opened
12 years ago
7
Scorched Earth clone
#38
rlane
closed
12 years ago
2
update dependencies in README, use portable SDL type names
#37
bl0ckeduser
closed
12 years ago
1
Change to accomodate --bpp arg setting
#36
seclorum
opened
12 years ago
2
seed the Lua random number generator
#35
rlane
closed
12 years ago
1
initial sprite support using SDL_Image
#34
ghost
closed
12 years ago
1
Handle cmd-line args for Pandora.
#33
seclorum
closed
12 years ago
1
Cloud messages for Load81
#32
antirez
opened
12 years ago
5
initial alpha should be 255 after change from float to int
#31
ghost
closed
12 years ago
0
Initial alpha value should be 255 (not 1) after change from float to int
#30
ghost
closed
12 years ago
18
Make 3
#29
ghost
closed
12 years ago
5
Bugfix in Pandora Makefile
#28
seclorum
closed
12 years ago
1
Feature Request: Fetch Program from URL
#27
seclorum
opened
12 years ago
2
Replace drawing primitive implementations with SDL_gfx
#26
rlane
closed
12 years ago
48
Editor separation (very ugly attempt!)
#25
parmitage
closed
12 years ago
0
process multiple SDL events per tick
#24
rlane
closed
12 years ago
2
Added my helicopter game.
#23
badboy
closed
12 years ago
0
Factor out editor
#22
parmitage
closed
12 years ago
2
Port Load81 to Google Native Client
#21
rlane
closed
12 years ago
1
sprite experiment
#20
ghost
closed
12 years ago
6
Open Pandora contrib build tree.
#19
seclorum
closed
12 years ago
1
Bug: 'make clean' doesn't clean the Lua tree
#18
seclorum
closed
12 years ago
2
Next