antoinebidault / DynamicCivilWar

A dynamic singleplayer/cooperative scenario for Arma III
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Suggestion: Refactoring the main game loop #66

Open CurePindal opened 4 years ago

CurePindal commented 4 years ago

So, had a few playthroughs and its an amazing mission with some rough edges.

What I would refactor is the way you find your prime target. It feels just wrong, that your overwatch overlord constantly spoils the positions of the enemy officers. And right from the beginning.

What game loop I would prefer to to see:

  1. find the info about who the actual officers are (so name and pics)
  2. give overwatch a rough area to do drone scouting (instead of the whole island)
  3. a chance that drones get shot down (leading to a delay until a new one can be dispatched)
  4. reveal the actual positions of those officers
  5. take them down for interrogation about the info about the real supreme leader (spoiler: its not Snoke...)
  6. take down the insurgency leader AND all his officers (cut all heads of the hydra)
  7. celebrate victory.

The result is a mission that you can dig your teeths in much deeper for a higher satisfaction (instead of overwatch spoiling the plot by revealing officers).

Keep up the great work! This is an unpolished gem at your hands!

antoinebidault commented 4 years ago

Thanks a lot for your ideas ! I will take a look if it's possible to create a drone scouting task for finding officers.