We're currently always rendering with a 1 pixel black shadow, and white text. We need to have some possibilities. It would be cool if STB could generate textures with either shadows/backdrop or borders, depending on settings.
The rendering methods should also accept colors, such as foreground color and backdrop color (?).
We're currently always rendering with a 1 pixel black shadow, and white text. We need to have some possibilities. It would be cool if STB could generate textures with either shadows/backdrop or borders, depending on settings.
The rendering methods should also accept colors, such as foreground color and backdrop color (?).