anton-johansson / 2d-game

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Font shadows & borders #26

Open anton-johansson opened 7 years ago

anton-johansson commented 7 years ago

We're currently always rendering with a 1 pixel black shadow, and white text. We need to have some possibilities. It would be cool if STB could generate textures with either shadows/backdrop or borders, depending on settings.

The rendering methods should also accept colors, such as foreground color and backdrop color (?).