antonpup / Aurora

Unified lighting effects across multiple brands and various games.
http://www.project-aurora.com/
MIT License
1.83k stars 368 forks source link

Rival 600 support? #1199

Open RetroDevil opened 6 years ago

RetroDevil commented 6 years ago

What are you experiencing an issue with?

What kind of an issue is it?

Anyway to add support for SteelSeries Rival 600 ? This mouse doesn't work on any other preffered mouse profiles

simon-wh commented 6 years ago

It should just work as the Steelseries integration doesn't care about the specific device so it should just light (at least some of the zones) when you have something like the Rival 300 selected.

RetroDevil commented 6 years ago

It still don't work. Even rival 300 profiles.

FHeilmann commented 6 years ago

The rival 600 has 8 zones (as opposed to the up to two currently supported by aurora). I guess one would have to look at the Steelseries SDK and find out how to address these new zones as I am sure they just have new identifiers. maybe @brainbug89 or @ToadKing can comment on this.

FTWOblivion commented 6 years ago

Bump because i just got the steel series 600 and was sure it was supported on here. I know it may take a little extra work but the Rival 600 is set to be the new top mouse on the block and im sure many people will be using it and hoping it has Aurora support, sorry to sound Needy but i do think we Need proper implementation here for the Rival 600, i wish i had the tech savvy knowledge to do it myself or help, but all i can really do is express and reiterate to the dev reading this that we do want it

neo722 commented 6 years ago

i have the same issue, steelseries rival 600 not working at all with Aurora, i tried everything, thanks

simon-wh commented 6 years ago

In the code I can't find a reason why the Rival 600 wouldn't work, what is shown in SSE3 when you have Aurora running? For working devices IIRC it should show that the lighting for the zones have been taken over and there should be an integration for Aurora listed

Gurjot95 commented 6 years ago

I remember @SnakePin said the Hidlibrary got broken again so he is looking for the fix in SS.

snake-4 commented 6 years ago

What Gurjot95 said is true and Rival 600 is 8-zone, devices with zones require different support from sdk but GameSense sdk doesn't support 8 zone devices yet. That's why I will be working on reverse engineering Rival 600 as soon as possible.

ToadKing commented 6 years ago

The Rival 600 should be usable through GameSense using the rgb-8-zone device type, but I'm noticing our public documentation hasn't been updated to reflect this. I'll bring this up internally to get this updated.

Sorry I missed the mention earlier, must have slipped through my emails.

simon-wh commented 6 years ago

Can people with the Rival 600 try this build to see if it gets some of the lighting working? I added the rgb-8-zone to the lisp handler.

RetroDevil commented 6 years ago

it's work when clevo touchpad selected but it's not smooth and stable like g502. It work like slow and laggy

fraannk commented 5 years ago

Tried the above build with the Rival 650, which is just a wireless version of the 600, and no luck. :(

MithicalM commented 5 years ago

@simon-wh I have had no luck with this build for the Rival 600. Mind if I ask if there is a more recent build that might be able to support it?

MithicalM commented 5 years ago

@simon-wh None of the builds so far have worked on my Steelseries Rival 600. Any updates at all?

MithicalM commented 5 years ago

image this is what I get with both steel series mouse options.

LittleThor commented 5 years ago

@simon-wh Will you help us with this I tried all sorts of ways, but I couldn't reach a conclusion

snake-4 commented 5 years ago

Can you ppl test this build https://ci.appveyor.com/project/antonpup/aurora/builds/23481005/artifacts Make sure to change preferred mouse to "SteelSeries - rgb8-zone - EXP"

MithicalM commented 5 years ago

image Still no luck unfortunately...

snake-4 commented 5 years ago

Send your logs please and make sure steelseries integration is enabled and running.

On Sun, Mar 31, 2019, 10:30 Mithusan Muthulingam notifications@github.com wrote:

[image: image] https://user-images.githubusercontent.com/1751395/55286116-27858000-538f-11e9-8e51-e25d61fd44ff.png Still no luck unfortunately...

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/antonpup/Aurora/issues/1199#issuecomment-478318930, or mute the thread https://github.com/notifications/unsubscribe-auth/ARon4K7dh8sDVSiHTURaR-JI8kDkvvuwks5vcGQDgaJpZM4VlIEe .

MithicalM commented 5 years ago

image I got it working now. I didn't realise that the Steel Series part of Device Manager was off. Turned it on and it works instantly. Thanks for getting it to work dude! Much appreciated!

LittleThor commented 5 years ago

It's working now but with this build rival 600 & any rgb mousepad (mine is steelseries qck prism xl) won't work together.

RetroDevil commented 5 years ago

It's working now but in this build key wave animation won't work.

charmarkk commented 5 years ago

Small update: Seems like this works for desktop wrapper support but breaks some games. e.g. Overwatch wrappers and layers don't apply, and it's seems that the gradients don't work.

Not sure what happened, but I got it working. Weird.

997R8V10 commented 5 years ago

Any update on this? Do I need to use the build listed here? The latest build doesn't seem to have 8 zone support.

snake-4 commented 5 years ago

@997R8V10 yep, you need to use the build I linked here https://github.com/antonpup/Aurora/issues/1199#issuecomment-478299297

KarakNor commented 5 years ago

So there are some bugs in this build, as described in this thread. Personally, I've experienced that key wave animations are not working in this build, although the mouse zones do work.

With beta v0.7.0rc2, basic support is there for this mouse, but only the logo and mouse wheel. Would be good to see a new build based on this, to see if the issues above can be addressed.