antsouchlos / OxygenEngine2

MIT License
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Feature/software renderer #41

Closed philsegeler closed 4 months ago

philsegeler commented 10 months ago

You may ask why a software vertex shader? Well because the Intel GMA 3150 on my old crappy netbook cannot do vertex shaders, that's why. And it would be even faster if MESA didn't bottleneck it by even the most basic vertex shader, which just copies everything around. Overall only a ~30% performance increase on the netbook.