anvil-vtt / FateX

FateX is the extended Fate game system for FoundryVTT.
MIT License
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Bug: Changes to skill rank not reflected in dice rolls #22

Closed doct closed 4 years ago

doct commented 4 years ago

When a character sheet is put in edit mode, and the skill rank is changed, then the edit mode closed, on the char sheet, the skill has the new rating. However, then clicking on the skill to roll the dice results in a dice roll taking the previous skill rank into account, but does not use the new rank. Only after a reload of the game session, e.g. by leaving and reentering the world, or by going to the "Game Settings" -> "Module Management" dialog, not changing anything but hitting "Save Module Settings" to force a reload, are the new skill values taken into account upon rolling the dice.

Thanks for your awesome system module!

PatrickBauer commented 4 years ago

@doct Thank you for reporting this bug. Are you still on FoundryVTT 0.6 or have you updated to 0.7.5? I'll try to reproduce it tomorrow 😁 👍

doct commented 4 years ago

Wow, that was fast :-) It's on FoundryVTT 0.7.5 using FateX 0.7.7. Edit: tried disabling all modules, issue is the same.

PatrickBauer commented 4 years ago

@doct I fixed the issue and released a new version. It looks like it may be a Foundry bug I had to circumvent (speaking to Atropos right now about it). 👍

doct commented 4 years ago

Whatever you did, you did it! Thank you! :-)