Open saif-ellafi opened 3 years ago
Along making the token take an appropriate name, rather than the templates. It would also be great to configure the display visibility.
Hopefully this example helps
game.settings.register("dark-heresy", "defaultTokenDisplay", { name: "Default token name display mode", hint: "Choose default behavior on hovering on token names.", scope: "world", config: true, type: String, default: CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER, choices: { [CONST.TOKEN_DISPLAY_MODES.NONE]: "Never Displayed", [CONST.TOKEN_DISPLAY_MODES.CONTROL]: "When Controlled", [CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER]: "Hovered by Owner", [CONST.TOKEN_DISPLAY_MODES.HOVER]: "Hovered by Anyone", [CONST.TOKEN_DISPLAY_MODES.OWNER]: "Always for Owner", [CONST.TOKEN_DISPLAY_MODES.ALWAYS]: "Always for Everyone" } });
Hooks.on("preCreateActor", (createData) => { mergeObject(createData, { "token.bar1" :{ "attribute" : "wounds" }, "token.bar2" :{ "attribute" : "fatigue" }, "token.displayName" : game.settings.get('dark-heresy', 'defaultTokenDisplay'), "token.displayBars" : CONST.TOKEN_DISPLAY_MODES.ALWAYS, "token.disposition" : CONST.TOKEN_DISPOSITIONS.NEUTRAL, "token.name" : createData.name }); if (createData.type === "acolyte") { createData.token.vision = true; createData.token.actorLink = true; } });
Along making the token take an appropriate name, rather than the templates. It would also be great to configure the display visibility.
Hopefully this example helps