Closed GoogleCodeExporter closed 8 years ago
This also happens when building for SDK 3.2 for iPad. Building for the
simulator fails. Building for device works
Original comment by samuelsc...@gmail.com
on 10 Sep 2010 at 8:35
Unfortunately we can only target the latest SDK, which is 4.1. We do have the
deployment target set to 3.0, so as long as the SDK is 4.1, you should be able
to build.
If you need more flexibility, such as older SDKs, you will have to check out
the source code, and just build it yourself. This is probably the best approach
anyway. The SDK is just a convenience.
Original comment by drewmcco...@mac.com
on 12 Sep 2010 at 10:06
3.2 is for iPad only. I can't build the sample iPad app either.
Original comment by samuelsc...@gmail.com
on 12 Sep 2010 at 11:45
iPad builds should be fixed now. I updated the deployment target in the Core
Plot project to 3.2.
Original comment by eskr...@mac.com
on 13 Sep 2010 at 2:48
Still facing the same problem, now I have Version: 3.2 (10M2309)
Location: /Developer
Applications:
Xcode: 3.2.4 (1708)
Interface Builder: 3.2.4 (804)
Instruments: 2.7 (3014)
Dashcode: 3.0.2 (333)
SDKs:
Mac OS X:
10.5: (9L31a)
10.6: (10M2309)
iPhone OS:
3.2: (7B500)
4.1: (8B117)
iPhone Simulator:
3.2: (7W367a)
4.0: (8A306)
4.1: (8B117)
I still get the same error. All i am doing is copy pasting new binary in place
of old. The old project with alpharelease0.1 binary runs well. I have infect
checkout the latest revision. Am i doing sth wrong here. Please guide.
Original comment by neerajgo...@gmail.com
on 13 Sep 2010 at 3:13
Original issue reported on code.google.com by
neerajgo...@gmail.com
on 10 Sep 2010 at 4:54