Closed AndrewAmmerlaan closed 2 years ago
Technically, uinput is needed for Steam Input's virtual controller implementation instead of focusing on a specific brand.
Technically, uinput is needed for Steam Input's virtual controller implementation instead of focusing on a specific brand.
Yes, I think this is better indeed.
This fixes https://github.com/anyc/steam-overlay/issues/269
With proton-4.11 onwards, this config option is required for all non-xbox controllers. Just like on native windows, steam/proton emulates a xbox controller for connected controllers. This fails if this config option is not enabled.
Closes: https://github.com/anyc/steam-overlay/issues/269 Signed-off-by: Andrew Ammerlaan andrewammerlaan@gentoo.org