aod6060 / FirstPersonShooter

This is going to be a First Person Shooter game made from scratch
MIT License
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Update 5 - Bullet Physics #18

Closed aod6060 closed 9 years ago

aod6060 commented 9 years ago

YESSSSSSSS Finally I can get to bullet physics :D

aod6060 commented 9 years ago

I've been working on the physics portion of the project. I working out quite well for now. I have a simple temp entity class which basically house a bullet btCollisionShape and a btRigid body. Plus swapped out the flying camera with a player camera which allows the player to interact with the rigid bodys. I'll continue to work on this tomorrow when I have some time.

aod6060 commented 9 years ago

OK... I've got it where I can actually walk on the land. This is defiantly a nice because now I can interact with the land. I'm going to do some more testing and more features. I'll probably close this tomorrow because I pretty much relearned the Bullet Physics.

aod6060 commented 9 years ago

Sorry, I've taken a few days off for school and just for a break. Um, so far today I've created a simple barrier around the map so you can't fall off of it. I'm going to scan through what else that needs to be done after that for now I'm going to move to something else.

aod6060 commented 9 years ago

I've altered the friction on the land to help with the sliding. I'm probably to set it to 1.3 which will have some sliding but without the other rigid bodes going crazy far. After that I'm pretty much done with the bullet physics for now. So I'm going to close this.

physics1

physics2