aod6060 / FirstPersonShooter

This is going to be a First Person Shooter game made from scratch
MIT License
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After Update 3 - Animated Mesh #3

Closed aod6060 closed 9 years ago

aod6060 commented 9 years ago

This is something needed to figure out for a very long time. I've needed to figure out how to do skinned meshes for the longest time and I've never got around to do it. Well, not anymore I'm going to finally implement this here and have a copy of the code so I can reference this code over and over again. Hopefully, when I get this done, this will help someone else with the same problem I've been having for the past 2 years.

aod6060 commented 9 years ago

I'm currently working on the animation system. I've looked into how blender does animation and had a little fun with it. I'm going to start by make a simple animation, then try to store the vertex information and texture information in a .amesh file. The animations will be stored in a .anim file which will consist of matrix transforms of for a scene.

aod6060 commented 9 years ago

I'm going to push this till later. Because right now the lighting and material system are the ones I'm focusing on.