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aomarks
/
bridgesim
A starship bridge simulator for the web.
https://aomarks.github.io/bridgesim/
16
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3
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Deploy to GitHub static via Travis whenever master branch is pushed.
#36
aomarks
closed
7 years ago
1
Use yarn
#35
rictic
closed
7 years ago
0
Fixup scripts
#34
rictic
closed
7 years ago
0
Update to typescript 2.0
#33
rictic
closed
7 years ago
0
tweak velocity/scale/energy parameters
#32
aomarks
opened
7 years ago
0
collision detection should work at high velocity
#31
aomarks
opened
7 years ago
0
choose a better name
#30
aomarks
opened
7 years ago
1
convert to Polymer 2
#29
aomarks
opened
7 years ago
0
lobby: added server name, creator to lobby; home button to error page
#28
d4l3k
closed
7 years ago
0
Ai target
#27
d4l3k
closed
7 years ago
1
Input rework
#26
d4l3k
closed
7 years ago
0
AI should pursue its enemies
#25
aomarks
closed
7 years ago
0
Ai shooting
#24
d4l3k
closed
7 years ago
0
ai: ais run out of energy
#23
d4l3k
opened
7 years ago
0
stations currently have shields disabled because they have no energy on creation and lose all energy when a player ship comes by
#22
d4l3k
opened
7 years ago
0
lasers should inherit the firing ships velocity
#21
d4l3k
opened
7 years ago
2
refactored the map overlay card style into a reusable component
#20
d4l3k
closed
7 years ago
0
Shield overhaul
#19
d4l3k
closed
7 years ago
0
heading-indicator: resize, if the last resize was when it wasn't visible
#18
d4l3k
closed
7 years ago
0
pathfinding: optimizations
#17
d4l3k
closed
7 years ago
0
weapons: overhaul the weapon system and associated systems
#16
d4l3k
closed
7 years ago
0
watch, build: generate TS sourcemaps for easier debugging
#15
d4l3k
closed
7 years ago
4
Host menu
#14
d4l3k
closed
7 years ago
0
added scenarios, AI friendliness values, and pathfinding caching
#13
d4l3k
closed
7 years ago
0
shields are displayed on map and can be toggled via Z
#12
d4l3k
closed
7 years ago
0
require missile resource to fire missile
#11
d4l3k
closed
7 years ago
0
pathfinding: ai targets points; pathfinding improvements and visualization
#10
d4l3k
closed
7 years ago
0
Investigate using iron-iconset-svg so we can inline the SVGs and not have to make extra web requests
#9
d4l3k
opened
8 years ago
0
refactor elements to deep observe
#8
aomarks
closed
8 years ago
1
switch to Cu3PO42/polymer-decorators
#7
aomarks
closed
7 years ago
2
AI should avoid asteroids
#6
aomarks
closed
7 years ago
0
optimize collision detection
#5
aomarks
closed
7 years ago
2
host should broadcast deltas instead of full snapshots
#4
aomarks
closed
7 years ago
4
AI should attack players and stations
#3
aomarks
closed
7 years ago
0
Pretty 3d graphical effects
#2
d4l3k
opened
8 years ago
0
Find a set of royalty free graphical models for a 3D view
#1
d4l3k
opened
8 years ago
1