This PR adds the pose power type (originally from eggolib) for modifying the general and/or arm pose(s) of an entity. It accepts these fields:
Field
Type
Default
Description
entity_pose
Entity Pose
optional
Determines the general pose to use. Accepts "standing", "fall_flying" (elytra flight), "sleeping", "swimming" (swimming or crawling), "spin_attack" (trident with riptide), "crouching", "long_jumping", "dying", "croaking", "using_tongue", "sitting", "roaring", "sniffing", "emerging", "digging", "sliding", "shooting", or "inhaling".
arm_pose
Arm Pose
optional
Determines the arm pose to use. Accepts "empty", "item", "block" (blocking with a shield), "bow_and_arrow" (charging a bow with an arrow), "throw_spear" (charging a trident), "crossbow_charge", "crossbow_hold", "spyglass", "toot_horn", or "brush".
priority
Integer
0
Determines the placement priority of the power. The power with the highest value will be used for modifying the entity's pose.
This PR adds the
pose
power type (originally from eggolib) for modifying the general and/or arm pose(s) of an entity. It accepts these fields:entity_pose
"standing"
,"fall_flying"
(elytra flight),"sleeping"
,"swimming"
(swimming or crawling),"spin_attack"
(trident with riptide),"crouching"
,"long_jumping"
,"dying"
,"croaking"
,"using_tongue"
,"sitting"
,"roaring"
,"sniffing"
,"emerging"
,"digging"
,"sliding"
,"shooting"
, or"inhaling"
.arm_pose
"empty"
,"item"
,"block"
(blocking with a shield),"bow_and_arrow"
(charging a bow with an arrow),"throw_spear"
(charging a trident),"crossbow_charge"
,"crossbow_hold"
,"spyglass"
,"toot_horn"
, or"brush"
.priority
0