This PR creates a textures field in the origin json files which can be used to replace any GUI element with a custom texture.
To avoid missing texture issues, the default textures are also used as fallback textures if the specified identifier does not exist in the gui sprite atlas.
This PR creates a textures field in the origin json files which can be used to replace any GUI element with a custom texture. To avoid missing texture issues, the default textures are also used as fallback textures if the specified identifier does not exist in the gui sprite atlas.