Closed GoogleCodeExporter closed 8 years ago
Malloc patch unnecessary on trunk as of r810.
Original comment by sknau...@wesleyan.edu
on 26 Jul 2008 at 5:08
For this bit from pre.mk :
-PLUGIN_LDFLAGS = -Wl,-Bsymbolic -shared
+PLUGIN_LDFLAGS = -bundle
and maybe "-read_only_relocs suppress" too, the previous mac porter used that
-LIBGL_LIBS = -L/usr/X11R6/lib -lGL -lGLU
+LIBGL_LIBS = -framework OpenGL
Original comment by auria...@gmail.com
on 27 Jul 2008 at 12:09
Most of the OGLFT patch made unnecessary by r682. Totally unnecessary as of
r820.
Original comment by sknau...@wesleyan.edu
on 28 Jul 2008 at 4:00
The glide64 patch is technically incorrect. The glide wrapper's macintosh
support
is for OS9. I think __APPLE__ (i.e. OSX) needs to be added to the UNIX OSes.
Not
100% sure about this.
Makefile patch (only patches plugin makefiles) unnecessary as of r819.
GlTyes patch won't be applied. We need to refactor into OpenGL types. Are we at
the
point where this can be marked fixed?
Original comment by sknau...@wesleyan.edu
on 28 Jul 2008 at 4:08
Great.
The gltypes patch was more meant to point errors i guess
Before closing this, we'd need to add the needed changes to pre.mk
Original comment by auria...@gmail.com
on 28 Jul 2008 at 11:39
[deleted comment]
[deleted comment]
Okay, the pre.mk GL flags need to be changed in a way that doesn't break linux
support. I.e. we can't use the -framework option without detecting OS X.
Again the -bundle option is not cross-platform. I'm not 100% if we need
-Bsymbolic
on linux (looks like its depreciated) but I'm still hesitant to change it since
we
do some weird C/C++ mixing in plugins which might require odd overloading
protection.
Original comment by sknau...@wesleyan.edu
on 29 Jul 2008 at 7:43
Yes, these patches were not meant to be applied directly but rather to show
where
improvements need to be done
And indeed, the mix of C and C++ caused my problems, i needed to switch the
linker
from gcc to g++
Original comment by auria...@gmail.com
on 29 Jul 2008 at 11:35
I've attached a cleaner OpenGL types patch. Hopefully this one should be
portable and
clean enough to be acceptable.
I also added a small patch for Glide platform #if's.
Original comment by auria...@gmail.com
on 20 Aug 2008 at 1:01
Attachments:
Here's an improved OpenGL types patch
Original comment by auria...@gmail.com
on 20 Aug 2008 at 1:29
Attachments:
Thanks for the patches. The glide one actually was rendered unnecessary by some
recent work by Richard42 to fix our glide wrapper license issue (also fixed
some
automated regtest issues).
I applied all the GLtypes patches, no problems on my linux box and commited as
of
r939.
As far as the NO_ASM issues, nobody has checked the plugins with the NO_ASM
option
in awhile. Rice won't compile on my machine without the SSE functions and glide
gives errors in a lot of games.
Original comment by sknau...@wesleyan.edu
on 27 Aug 2008 at 6:47
A few bits of gltypes changes were lost - here they are.
Original comment by auria...@gmail.com
on 29 Aug 2008 at 1:04
Attachments:
As trunk now builds on OSX (pending some minor plugin work) this issue can be
closed and all OSX porting discussion moved to 106.
Original comment by sknau...@wesleyan.edu
on 11 Sep 2008 at 5:59
Original issue reported on code.google.com by
auria...@gmail.com
on 7 Jun 2008 at 1:13Attachments: