apartmentEmulator / mupen64plus

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Support for input mapping profiles in blight input #47

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
New feature to allow the user more flexibility in defining their inputs.
You'll be able to save a certain set of mappings as an input profile.
There's also been discussion of creating profiles that can be assigned to
certain joysticks (not everyone has an n64 controller w/ adaptoid), or
profiles that can be assigned to certain games.

Original issue reported on code.google.com by ebenbl...@gmail.com on 12 Apr 2008 at 5:46

GoogleCodeExporter commented 8 years ago

Original comment by ebenbl...@gmail.com on 12 Apr 2008 at 5:47

GoogleCodeExporter commented 8 years ago
This issue is invalid with the software restructuring which has taken place in 
the
last year.  We now have an auto-configuration feature in the SDL Input plugin 
which
partially implements the desired functionality.  For game-specific 
configuration,
this could always be a feature of a front-end application.

Original comment by richard...@gmail.com on 8 Jan 2010 at 5:17