Closed GoogleCodeExporter closed 8 years ago
Seems that it's more a SDL bug, I never had to use digital pad in analog mode
in
another game or emu and just try with sdlmame and zsnes and the segfault appear
also.
You can close this bug or flag it as an upstream problem to keep it in the bugs
history
Original comment by shado...@gmail.com
on 23 Apr 2008 at 6:49
Thanks for the follow-up. Marking invalid as bug is not specific to Mupen64Plus.
Original comment by ebenbl...@gmail.com
on 23 Apr 2008 at 6:52
just for info, I opened a case in their bugzilla:
http://bugzilla.libsdl.org/show_bug.cgi?id=575
Original comment by shado...@gmail.com
on 23 Apr 2008 at 9:16
I also have this controller and use this analog/digital switch button, and it
always
works perfectly for me. Tested on both gentoo amd64 stable and fedora 8 64-bit.
Original comment by richard...@gmail.com
on 23 Apr 2008 at 12:05
which version of SDL are you using?
Original comment by shado...@gmail.com
on 23 Apr 2008 at 1:26
I'm using the defaults for the distros. Both of them are based on 1.2.11.
Original comment by richard...@gmail.com
on 23 Apr 2008 at 1:36
Original issue reported on code.google.com by
shado...@gmail.com
on 20 Apr 2008 at 4:25