Closed GoogleCodeExporter closed 8 years ago
I would also appreciate a fast-forward function, something like toggling the
frame
limit to that you can skip lenghty and boring parts of games (like that
got-the-star-jumping-out-the-frame-sequence in SM64). The re-recording version
of
Mupen64 (ticket 58) already supported this.
Original comment by shinydo...@gmail.com
on 24 Apr 2008 at 1:21
We already have a fast forward feature; this enhancement request is to support
the
use of this feature with LIRC and the controller. Currently fast-forward only
works
with a keypress, and speed up/down works with a keypress or controller button
press.
Original comment by richard...@gmail.com
on 24 Apr 2008 at 2:30
Just checked out rev 301 and still can't see anything like a fast-forward
option?
Using the regular GTK menu, I seem to be blind. *ashamed*
Original comment by shinydo...@gmail.com
on 24 Apr 2008 at 2:58
You're not blind...so far it's an undocumented new feature. :-) Hold down 'F'
to go
into fast-forward mode. Let go of 'F' to leave fast-forward mode. You can also
use
F10/F11 to slow down/speed up emulation by 5%. The one drawback to this
implementation of fast-forward is that your system has to be fast enough to
emulate
it at that speed. I would also like to see a fast-forward that works more like
a DVD
player fast-forward, skipping frames, but the current implementation was much
simpler
to write.
Original comment by ebenbl...@gmail.com
on 24 Apr 2008 at 3:09
[deleted comment]
Actually scratch that I got stuff to do...
Original comment by sgorman07@gmail.com
on 8 May 2008 at 2:18
can you add an option to change the key used to fast-forward?. The F key very
uncomfortable
Original comment by lucianobordon
on 16 May 2008 at 5:38
issue 41 is opened to allow the user to configure keyboard shortcuts.
Original comment by ebenbl...@gmail.com
on 16 May 2008 at 6:55
What's the status on this? Its the only item left with a 1.4 flag.
Original comment by sknau...@wesleyan.edu
on 13 Jun 2008 at 5:12
Lirc now has support for speed up, slow down, pause and frame advance. The
'hold
down f' for fast forward function is not being implemented as Lirc does not
know if a
button is held down, or when it is released
Original comment by jezte...@gmail.com
on 18 Jun 2008 at 6:54
Original issue reported on code.google.com by
ebenbl...@gmail.com
on 24 Apr 2008 at 6:29