Closed GoogleCodeExporter closed 8 years ago
should be a feature request, couldnt choose type of issue
Original comment by webmas...@forsaken-web.de
on 19 May 2008 at 7:22
Original comment by ebenbl...@gmail.com
on 19 May 2008 at 10:34
Mupen64Plus doesn't even run (well) on Win32 - none of the current developers
have
interest in Windows Mobile. Also, performance would be dismal on an ARM CPU
with no
dynamic recompilation. The PSX had an R3000 at 33MHz, while the N64 used an
64-bit
R4300 at 93Mhz - much more CPU intensive.
It could be interesting to get it running under Android with an Atom CPU in a
year or
two though.
Original comment by richard...@gmail.com
on 21 May 2008 at 7:05
I think implementing dynamic recompilation for other architectures would be a
noble
endeavor, seeing as how mupen64plus was originally created to add amd64
support. Of
course, someone needs to do the hard work of coding it, which isn't trivial.
(don't
look at me)
Apparently there's some effort going into porting mupen64, including a dynamic
recompiler, to the Wii's PowerPC proc here: http://code.google.com/p/mupen64gc/
Also, with capable ARM-based netbooks on the horizon, there might be a bit of
demand for ARM in the future. I have my eyes on the Open Pandora project, but
that
might be vaporware.
I'm not saying that ARM is a priority, but it can't hurt to aim high, right?
(Heh, I really wish I was a good enough assembly programmer to take this on...
I'm
reading a book on assembly atm, but that's the extent of my assembly
experience...)
Original comment by auntieNeo@gmail.com
on 11 May 2009 at 4:16
Original issue reported on code.google.com by
webmas...@forsaken-web.de
on 19 May 2008 at 7:21