Closed ShiruHD closed 8 months ago
Thanks for the report !
@ShiruHD I cannot reproduce. Did someone else is online on the server when you are offline ?
Yes, it has to be someone else online during that time so the timer gets to
Arthur Pavarino @.***> schrieb am So. 23. Juli 2023 um 18:33:
@ShiruHD https://github.com/ShiruHD I cannot reproduce. Did someone else is online on the server when you are offline ?
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Alright thanks ! I already release the version 1.16.1 but I will work on that for the next one. Thanks again !
Context
Description When a player's deadchest is spawned, but the player disconnects, the log file is beeing overflown with the same massage "Deadchest of [player] has expired in world", until the player reconnects to the server.
To Reproduce Steps to reproduce the behavior:
Expected behavior It should only be written once to the console that the deadchest is expired, regardless of the player being on the server or not.
Screenshots The first yellow TimeStamp is when the player is still on the server the entire time, the second one is when the timer is expired when the player is offline.