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apetavern
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grubs
A worms-inspired artillery game for s&box with randomly generated levels.
MIT License
34
stars
7
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source link
Must finish before playtest
#226
Closed
matekdev
closed
1 year ago
matekdev
commented
1 year ago
[x] Add clothes to grub in main menu, load in their clientside clothes and then change when they select a new piece
[x] Dress up the grub either in their clientside clothes or their selected clothes from the main menu
[x] Add a UI transition from Menu -> Game
[x] If people use duplicate colours, lighten them (We have player icons now, probably isn't needed)
[x] Add jump & backflip sound effects
[x] Hookup restart logic again, maybe show the winner, then bring back the main menu?
[ ] Fix sound issue matt showed in discord
[x] Backflip sound sounds deeper than jump sound, re-pitch?
[x] Camera should wait a little longer until the crate has spawned in fully
[x] Girder makes a splash noise when spawned inside of water
[x] Add more colours, maybe steam profile pic idea
[x] Add chat in the main menu
[x] Arc physics is too fast and is too much affected by wind
[x] Spawn in sound on crates ...
Jammie3d
commented
1 year ago
[x] Add water splash SFX & VFX
[x] Communicate grub taking damage - blood/red flash maybe
matekdev
commented
1 year ago
[x] NRE when grabbing crates (only sometimes)
matekdev
commented
1 year ago
[x] Muzzle needs to be closer to the player on the torch (if you stand next to a wall and use it there will be a thin wall)
[x] UI start button is messed on certain resolutions
[x] Death of one grub damaging another grub, doesn't wait for second grub to resolve
[x] Crate material is not transitioning in for non hosts
[x] Active player falls into the void, game doesn't reset
[x] Decrease shotgun damage
[x] Black name on connect of new clients
[x] Add in a teleport sound
[x] Larger profile pics
[x] Clothing items appear on dead grubs for connecting clients
[x] Allow spaces, numbers, emojis to player name
matekdev
commented
1 year ago
[x] add new screenshots to the gamemode
[x] Rocket isn't coming out of bazooka muzzle, could be some messed up logic there
matekdev
commented
1 year ago
[x] Resolving issues, fire a minigun right before the turn ends. Use a torch and while it is in use fall into the water
matekdev
commented
1 year ago
[x] main menu button still ending up at 2 lines
[x] shotgun too much knockback
[x] cant rotate girder
[x] Minigun doesn't end turn sometimes
[x] Camera should stay at explosion for a few seconds
[x] Blowtorch uses wrong particle
[x] Backflip anim does not work sometimes at higher pings
[x] Crosshair persisting after turn
matekdev
commented
1 year ago
[x] Custom cursors
[x] Text chat main menu
matekdev
commented
1 year ago
[x] Change out water to use shader
[ ] Clamp the camera, don't let it go below the map, or scrolling outwards
matekdev
commented
1 year ago
[ ] Little crown on the winner
[ ] Maybe wait till we are back in the main menu to regen world, mark initialized in the gamemode system as false until it is finished.
matekdev
commented
1 year ago
Closing, we should make separate issues for any remaining things.