Fixes #240 by offsetting the TextureSdf by half the size.
Alternatively, I can make it so that TextureSdf is always centered in facepunch.libsdf, if you think that should be the default behaviour. This would mean you'd need to tweak the terrain loading code.
Fixes #240 by offsetting the TextureSdf by half the size.
Alternatively, I can make it so that TextureSdf is always centered in facepunch.libsdf, if you think that should be the default behaviour. This would mean you'd need to tweak the terrain loading code.