apetavern / grubs

A worms-inspired artillery game for s&box with randomly generated levels.
MIT License
30 stars 7 forks source link

Homing missile instantly fires, and causes null refs on second shot #330

Closed matekdev closed 11 months ago

matekdev commented 11 months ago

Enabled unlimited ammo, try using the homing missile, and notice the two behaviours

  1. If you mark the target, the homing missile will instantly fire
  2. Any shots after the first shot will cause a null ref and lock the game
matekdev commented 11 months ago

Maybe we can set IsFiring to false if the FiringType has changed since the last simulate?