at Sandbox.Polygons.PolygonMeshBuilder.FindAboveSweepEdge(Edge& edge) in facepunch.libpolygon/PolygonMeshBuilder.Fill.cs:line 191
at Sandbox.Polygons.PolygonMeshBuilder.Fill_SplitIntoMonotonicPolygons() in facepunch.libpolygon/PolygonMeshBuilder.Fill.cs:line 275
at Sandbox.Polygons.PolygonMeshBuilder.Fill() in facepunch.libpolygon/PolygonMeshBuilder.Fill.cs:line 17
at Sandbox.Sdf.Sdf2DMeshWriter.WriteRenderMesh(Sdf2DLayer layer) in 2D/Sdf2DMeshWriter.cs:line 557
at Sandbox.Sdf.Sdf2DMeshWriter.Write(Sdf2DArrayData data, Sdf2DLayer layer, Boolean renderMesh, Boolean collisionMesh) in 2D/Sdf2DMeshWriter.cs:line 439
at Sandbox.Sdf.Sdf2DArray.WriteTo(Sdf2DMeshWriter writer, Sdf2DLayer layer, Boolean renderMesh, Boolean collisionMesh) in 2D/Sdf2DArray.cs:line 161
at Sandbox.Sdf.Sdf2DChunk.OnUpdateMeshAsync() in 2D/Sdf2DChunk.cs:line 67```