In Entity Grubs, we had UI over projectiles that were to explode after a set time, like grenades. This info would be really nice to have again. I was thinking we could have a circle that disappears radially, with the seconds remaining in the middle. It can inherit TargetedWorldPanel, and Target the projectile until it's destroyed.
In Entity Grubs, we had UI over projectiles that were to explode after a set time, like grenades. This info would be really nice to have again. I was thinking we could have a circle that disappears radially, with the seconds remaining in the middle. It can inherit TargetedWorldPanel, and Target the projectile until it's destroyed.