apitman / commando-engine

Automatically exported from code.google.com/p/commando-engine
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controlling the character is difficult #5

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. install/run program
2. try to walk aroung
3.

Please provide any additional information below.
it would be good if there was a way i could see where my mouse was. Also, i
guess you should implement walls sometime

Original issue reported on code.google.com by hamiltont on 22 Jan 2009 at 7:41

GoogleCodeExporter commented 9 years ago
around*

Original comment by hamiltont on 22 Jan 2009 at 7:42

GoogleCodeExporter commented 9 years ago
We're working on finding the easiest way to control the character, and 
displaying the
cursor is definitely an option.  We might also try basing the direction off of 
the
character's position instead of the center of the screen.

The only way to really fix this is to try different techniques and see which 
"feels"
the best.

Original comment by ken.a.ha...@gmail.com on 22 Jan 2009 at 9:04

GoogleCodeExporter commented 9 years ago

Original comment by drew...@gmail.com on 25 Jan 2009 at 1:43

GoogleCodeExporter commented 9 years ago
Jared implemented walls, you can now see the mouse cursor, and the character's
direction is based on the relative position of the mouse to the character 
(instead of
the mouse to the center of the screen, as was previously done).

So far the character seems much easier to control.  We also have implemented 
movement
both absolute and relative (to the character's direction), all that needs to be 
done
is an interface to switch between the two at runtime.

Original comment by ken.a.ha...@gmail.com on 3 Feb 2009 at 8:22