apitman / commando-engine

Automatically exported from code.google.com/p/commando-engine
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Player Currently Walks Through Walls #6

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Walk up to a boundary like a box or a wall
2. Player will pass through these visual barriers until a physical barrier
is met

What is the expected output? What do you see instead?
Player should not walk through barriers, which is currently happening.

What version of the product are you using? On what operating system?
1.11 product version. Using Window XP Service Pack 2.

Original issue reported on code.google.com by david.l....@gtempaccount.com on 22 Jan 2009 at 7:44

GoogleCodeExporter commented 9 years ago
Submitted by David and Adam.

Original comment by david.l....@gtempaccount.com on 22 Jan 2009 at 7:50

GoogleCodeExporter commented 9 years ago
This functionality will be added in a later user story.

Original comment by ken.a.ha...@gmail.com on 22 Jan 2009 at 8:58

GoogleCodeExporter commented 9 years ago

Original comment by drew...@gmail.com on 25 Jan 2009 at 1:44

GoogleCodeExporter commented 9 years ago
Jared has implemented collision detection.

Original comment by ken.a.ha...@gmail.com on 3 Feb 2009 at 8:23